![]() Besides that, sending and receiving data is handled via message passing. This Worker runs in a DedicatedWorkerGlobalScope, which means that all the normal stuff, like document and window aren't available. A worker is launched in JS via new Worker("worker.js") where worker.js is your separate script with the worker code. In browserworld however, with Web Workers, you need to launch a Worker by passing it a script file the worker should run and this script runs in a different environment than a normal browser script. ![]() ![]() They all run in the same codebase and compilation unit. Java, C#, Rust etc) is that you can spin up threads from within your code and pass data to this thread. The big difference between multithreading in a 'normal' application (e.g. Besides that, the Kotlin Mulitplatform Gradle plugin is also a complicated beast. I worked with Multiplatform projects before, but I always just used the standard settings, and I find Gradle. The biggest challenge I was facing was how to organize it in my project. Nevertheless I am quite happy with the result. Web Workers solve this and this means it should also be possible to get this behavior in Kotlin, however it requires some tricks. Async behavior is implemented by an event-loop, but it is not possible to parallel computations inside a single scripts. ![]() This interests me, because the browser context is inherently single-threaded. "Web Workers are a simple means for web content to run scripts in background threads." One of the things that always interested me, but so far I never have used, are Web Workers. ![]()
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